In the world of cult games, probably none captured the imaginations of kids more than Dungeons & Dragons. This was a game that was so unique that the rules of the game were that there were really no rules. How you played was limited only by your imagination.
The game was actually influenced by the great book "Lord of the Rings". The gentlemen who created Dungeons & Dragons, Gary Gygax, and Dave Arneson, were such Rings freaks that they turned their love of the book into what became one of the most popular role-playing games of all time. To purchase this game online, you can look at this web-site.
This vision first took form in 1973. This game is not like your traditional board games. The fact is, no board at all. The original Dungeons & Dragons game comes with a map. Players will follow the map to see where it will take them and finally reveal the rewards and dangers in store for them.
There are no real rules to the game. Each game is played could have as many players as you want. Each player will take the role of a different character, which is also composed of various races. The general race is human, elf, dwarf, orc and a host of others. Each race then had a variety of professions or specialties.
As an example, You can decide to play a human character that is a fighter. Perhaps you prefer to play an elf who is a scholar, someone who heal other characters. Common profession apart from fighters and scholars were witches, wizards, paladins, and thieves.